It made me wonder something I've never really thought of before so thought I'd ask here.How would the game handle a scenario where a mod (like SMIM) adds a mesh that points to a custom named texture (eg. Hello Brumbek and community, I was looking through the file list of the new update just out of curiosity and I noticed that this includes the ingredients hag claw and sabrecat tooth. For The Elder Scrolls V: Skyrim Special Edition on the Xbox One, a GameFAQs message board topic titled 'How's the static mesh improvement mod?'